133. Clone Graph
Problem
Tags: Hash Table
, Depth-First Search
, Breadth-First Search
, Graph
Given a reference of a node in a connected undirected graph.
Return a deep copy (clone) of the graph.
Each node in the graph contains a value (int
) and a list (List[Node]
) of its neighbors.
class Node {
public int val;
public List<Node> neighbors;
}
Test case format:
For simplicity, each node's value is the same as the node's index (1-indexed). For example, the first node with val == 1
, the second node with val == 2
, and so on. The graph is represented in the test case using an adjacency list.
An adjacency list is a collection of unordered lists used to represent a finite graph. Each list describes the set of neighbors of a node in the graph.
The given node will always be the first node with val = 1
. You must return the copy of the given node as a reference to the cloned graph.
Example 1:
Input: adjList = [[2,4],[1,3],[2,4],[1,3]]
Output: [[2,4],[1,3],[2,4],[1,3]]
Explanation: There are 4 nodes in the graph.
1st node (val = 1)'s neighbors are 2nd node (val = 2) and 4th node (val = 4).
2nd node (val = 2)'s neighbors are 1st node (val = 1) and 3rd node (val = 3).
3rd node (val = 3)'s neighbors are 2nd node (val = 2) and 4th node (val = 4).
4th node (val = 4)'s neighbors are 1st node (val = 1) and 3rd node (val = 3).
Example 2:
Input: adjList = [[]]
Output: [[]]
Explanation: Note that the input contains one empty list. The graph consists of only one node with val = 1 and it does not have any neighbors.
Example 3:
Input: adjList = []
Output: []
Explanation: This an empty graph, it does not have any nodes.
Constraints:
- The number of nodes in the graph is in the range
[0, 100]
. 1 <= Node.val <= 100
Node.val
is unique for each node.- There are no repeated edges and no self-loops in the graph.
- The Graph is connected and all nodes can be visited starting from the given node.
Code
C
// 133. Clone Graph (1/18/54117)
// Runtime: 0 ms (93.59%) Memory: 6.78 MB (80.77%)
/**
* Definition for a Node.
* struct Node {
* int val;
* int numNeighbors;
* struct Node** neighbors;
* };
*/
struct Node* clone(struct Node* source, struct Node* created[]) {
if (source == NULL) {
return NULL;
}
if (!created[source->val]) {
struct Node* cloned = (struct Node*)malloc(1 * sizeof(struct Node));
cloned->val = source->val;
cloned->numNeighbors = source->numNeighbors;
cloned->neighbors = (struct Node**)malloc(source->numNeighbors * sizeof(struct Node*));
created[source->val] = cloned;
for (int i = 0; i < source->numNeighbors; i++) {
cloned->neighbors[i] = clone(source->neighbors[i], created);
}
}
return created[source->val];
}
struct Node* cloneGraph(struct Node* s) {
struct Node* created[101] = { NULL };
return clone(s, created);
}